Showing posts with label outland. Show all posts
Showing posts with label outland. Show all posts
Saturday, 7 February 2015

Warlords Of Draenor: Nostalgic Nagrand

Hello again champions! welcome to the last chapter of my leveling series. Here I will showcase some of the photos I managed to snap up of nagrand during my questing there. I really did enjoy this location. It sort of brought back that nostalgic feel to the old nagrand we all grew to love back on outland and I was hoping blizzard would not stray to far away from the original concept and they sure as hell did not! So sit back, relax and enjoy! 


And so we begin our jouncy in the last leveling location in Draenor and what an amazing place it is. Home of the Warsong clan band of orcs and a refuge point for ogres we are thrown in to a world of conflict. Home to the orc's spiritual place the land has been torn in half with the tormented spirits of Oshu'gun and the forever looming problem of ogres pouring from Highmaul to the west. We however start off to the east, establishing a foothold within this zone.


Here we get the chance to meet some of the locations we're some what familiar with. The old nagrand back in our timeline still has some resemblance to the nagrand in this timeline. Confusing I know but we do get to see the more remote locations it has to offer. As the rising commander here, I decided to go with the Talbuk station which was a fantastic choice as it enabled me to get around quicker with not much hassle to explore this beautiful place.


During my time here I did find some of the quests a little to sort of.. "hit and miss" I guess is the better way to put it. Only because I was not totally sure were the stories joined. Some just seemed to be placed there purely because they had nothing else to add, or lack of time? Anyway I did end up battling my way through each chapter and was actually surprised by the final cinematic.


The final and yet very dramatic conclusion to this location and story was the battle we have been waiting for. Between Thrall and Garrosh. This time we did not see any bitch fights like we saw in SoO (LET MEH SLAP YOU WID MA DOOMHAMMER) but what actually looked like an incredible way to end the story here. My only gripe would be that the story from war crimes has nothing to do with Garrosh and his almost certain fate and I wish we got to see inside the mind of Thrall a little more! Nonetheless here is the cinematic.

SPOILERS!

 

There you have it folks! The final chapter is complete! I did not want to go to much in to detail in these posts so sorry about that! I have just been rather busy with my Army stuff that I simply have not had as much time as I have liked. Anyway that aside! Thanks for reading and I hope some of the screenshots I have created added to your leveling experiances as it did with me! Until next time! Love.



Wednesday, 11 December 2013

A Trip Down Memory Lane..

Greetings adventurers and explorers alike! This post will cover two incredible Raids. Us PVE players have always gravitated around raiding content and what makes it worth all the hours of progression and the strive for gear and downing bosses for the good of our guilds. It was so hard for me to choose these top two, but in my mind they are the few that are most thought out and enjoyable throughout my entire seven years raiding experience. 




Without question, Karazhan was my most memorable experience in terms of proper progression raiding. Even though I did touch on Vanilla raiding in MC and two bosses in Naxx, This for me was my real chance to strive for top end raiding. With over ten bosses to face, some of which were on an RNG type system where you had the chance to go against 1 of 4 bosses (I.E Opera Event) it was one of the most complex and incredibly thought out places to delve into. Its geometric structure was unlike anything I have seen before.. I mean c'mon, A haunted castle, also known as Medivh's Tower who was the last former protector of Tirisfal. With spirits reawakened and Medivh himself still cascading down the haunted halls, you generally felt the epic scale of the place. Ley lines from each magical sector all pointed under Karazhan, from the mages in dalaran to the high priests of Stormwind..  and to me, still holds the title of the most epic Raid to date.





My second top raid would have to be without doubt one of the most awesome raids the dev team worked on after the burning crusade. With a wobbly start to re opening Naxx, Blizzard blew every PVE player out the water with this one. Ulduar, With 13 bosses and 1 extra to go up against, this place was incredible. From Titans to huge gnomish like constructions, old gods and the odd dragon, It was one of those places where everyone had something they loved here. The size of the halls, different sections like the huge conservatory and halls made out of ice, It was beyond the scope of any of our imaginations and to this day is still farmed for the mounts and just to feel the nostalgia of the mighty Ulduar. With the helping hand of Brann Bronzebeard who believed this place to be an old Titan city, we few mortals who dared to enter had one hell of a story to tell the rest of the guild and hold Ulduar close to one of the great raiding memories of all time.

So, these are my top two raids, what was yours?  

Vaylen, Ragnaros EU.

Monday, 28 October 2013

Restoration Shaman | Playthrough | 60 - 70

Bonjour! Greetings readers and fellow healers alike! It's that time again to update you on my progress on my little shaman, Vay. I have had a really busy week as usual so I have not had much time to plan this little play through as I have been on my monk a little bit more as well as playing some Hearthstone and some Guild wars. Really do enjoy a number of games right now but i could not wait to stick my teeth in to another shaman post so here goes. 




So we are finally out of the Vanilla section of wow and now diving in to the zone which we held close to our hearts as the best expansion to date and also the first! Outland. I have always loved Outland for a number of reasons. The zones were so diverse and different from the things we experienced on both Eastern Kingdoms and Kalimdor, the questing and factions were so diverse to what we was accustomed too which made it so refreshing. To me this was my favorite expansion, Most of my raiding experience started here and I still to this day enjoy the sheer amount of dungeons this expansion had to offer, so lets dive in and get to know the places I visited. Note: There are many other dungeons in this bracket but I will mention the few I did get to heal while leveling through. 



Hellfire Citadel - This we were we begin our outlandish adventures. This Citadel is home to three dungeons however the following two are the ones I was leveling through. Hellfire Ramparts which is the first dungeon of the zone, this is believed to be the military barracks of the Keep, the front line defense so to speak. Here you will face against fel orcs, wolves, demons and of course more fel orcs, which will all know are bad news! The second dungeon is called the Blood Furnace here Illidans minions have captured Magtheridon and are using there cunning sorcery to drain his blood to build a larger army. This again, is not the best of news you want to here when just visiting this place, however, with more of a demonic feel to this instance you have to get through a maze of orcs, a number of gauntlets to finally get to the bottom of this problem. I love this zone, it was the first real challenge for me in terms of dungeons back in TBC days and was looking forward to finally healing them on my shaman. Lots of aoe packs through the zones made my healing alot better.  



Coilfang Reservoir -  So we have gone from boiling heat, demonic gateways and unforgiving hallways to the underwater habitat of the Coilfang. Again this is home to a number of instances, one of which becomes available at 70 but I only managed to level through two of the instances here. This is a large artificial lake embedded under the tainted waters within Zangermarsh. Under the murky waters holds home to a group of Naga over seeing a subterranean Pumping station. Each dungeon consisting of huge caverns interlinked by pipework powered by huge crystal Capacitor. The Slave Pens is the first dungeon within this zone that holds a number of passage ways that lead you past some lost Naaru. The second dungeon is the Underbog, this place seems to hold the last remaining inhabitants of this zone that have not been totally overran by the Naga. I have always loved these instances and I still enjoy them to this day, I testament to blizzards work!


Auchindoun - The home to the not so holy, This was originally a sanctuary for the fallen heroes within the Draenei community. Now home to a number of factions this zone is housing four instances, three of which I had to heal though. The first instance you enter will be the Mana Tombs, The ethereals are seeking to gain more power to use against creatures within the twisting nether, however this is now over run by currupt beings and a leading figure, Prince Shaffar (sounds like something out of a Jeff Dunham show). The second instance Auchenai Crypts. These are the demonic minions giving this whole play a bad name. Workers, of the burning legion resurrecting the fallen to fight for them, and nothing in their mind will stop them in doing so. Here you will find a number of undead creatures being used as tools to fend off others during their rebirth.
The final instance I dipped my paws in too was Sethekk Halls. Another tomb like structure homing the bird like humans, Arakkoa. Here they are practicing their dark magics, perfecting there evil spells to gain a larger understanding of the world as they believe to be the true colony of the Arakkoa.




Caverns of time/Escape from Durnhold Keep - Ahhh The caverns of time, I have recently gained a new respect for this zone after reading the hour of twilight book this week and this zone is incredible. Guarded by the faithful and powerful Bronze dragon flight, the keepers of time. There are a number of instances and raids within this zone that sends the players back in time to previous historic events that have shaped the world we adventure through today. The Escape from Durnhold is no exception. It goes back a number of years to when Taretha Foxton is creating a diversion to help Thrall escape from the evil grips of Aedelas Blackmoore. Thrall, Also the name for Slave uses your help to create such a diversion that then leads to his escape and eventually the retaking of the keep and the death of many humans and Blackmoore and going on to become the warchief of the horde. WE LOVE YOU THRALL!

Now on to the shaman bits!

Some more goodies to play with! Shamans just get better and better.

Healing Tide Totem - Finally! I have looked up so much on this beauty and I was so pleased once I got this little gem. This is an incredible totem and should not be used so like mindlessly as too Healing Stream Totem. Once this is placed it will heal 5 players every 2 seconds for 11 seconds, The amount it heals is insane and I can not wait to try this out in the big raids! I use this when I know I wont be able to heal the group in time and when I know of huge incoming damage.

Bloodlust - Our most sort after spell as a shaman. Why blizzard gave mages and hunter pets this ability I will never know.. Anyway this spell will grant all party and raid members a 30 % melee, ranged and spell haste for 40 seconds. It does have a 5 minute cooldown and you may think that's a tad crazy for such a powerful cooldown but it also will give the player it affected a sated debuff so that player can not gain that type of buff such as time warp for another 10 minutes. Use this on bosses, in raiding this will tend to be used at the start of the encounter or at the last 25 - 30% depending on the boss mechanics.

Spirit Link Totem - Another one of the Restoration shamans signature tools to the kit! This is an absolute beast of a cooldown and one of my favorites by far. This totem once used will reduce the damage taken by all party and raid members within 10 yards by 10%. Also every one second the health of all affected players is redistributed such that each player ends up with the same percentage of their maximum health, Lasts 6 seconds. When used properly, a stacked up raid/party taking an incredible amount of damage, this beauty will not only reduce damage taken be even out everyone's health without causing any over healing making it one of the most powerful cooldowns and works great with healing rain and other totems.



So that's it for my dungeon/shaman spells update! I do however have a little bit more information to share with you all. I have had such a great time working on my playthrough and my shaman and have been lucky enough to come across some great players one of which deserves a special mention. Katherynne has I presume been looking at my posts now and then and actually commented on a forum post I made a while ago, offering help etc with shamans and end game healing. Recently I have received some awesome tips and tricks on what spells to use, what stats to aim for, what glyphs will be good for raiding etc and alot of things have already improved me as a healer, as a shaman. I just want to say a quick thank you for the information shared with me, I truly appreciate it. - Vay.


If you have stuck around this long then enjoy the clip below. It's me healing through Blood furnace with some ridiculous Chain CC going on from enemies. GIVE ME BUBBLE BITCH! 







Monday, 23 September 2013

From Winds To Water

Greetings my fellow readers! As always a lot has been going on within the world of warcraft community and such things have brought my raiding guild to the conclusion it was time to take a back seat. Officers could not come to an agreement and that has lead to the guild I have progressed with to disband. We had a great run and I really did enjoy my time there, so I truly hope the players there find the other end game raiding guilds of their choice and all the best for the future!



As I went semi afk during the progress I was not really playing my monk so much, but instead gaining more experience in raids on my Holy Paladin. So recently my Brewmaster has taken the backseat. Due to recent changes to tanks, and the direction blizzard seem to be going in terms of tank game play, I have been switching around specs and really found my enjoyment for the class again as Windwalker. With the changes to mastery and some more potent cleave I have really found my footing within a Flex raiding guild and currently really enjoying it!



As times change, as does ones interests. Currently I'm working on a number of things out of wow and in wow.  I have been pretty absorbed by GTA and looking for a Hearthstone BETA key, with still no joys! As well as working out what class to play next, with much thought, changing of ideas and such I'm going back to my roots of playing a Resto/Elemental Shaman. 

My blog will be my place of random posts and what I discover on this new character as well as my thoughts and Ideas on the class as it develops. I think it will be pretty hard to fit it in within this blog but hopefully I can cut a nice deal with a really decent blogger and see if I can get a layout sorted for it. 





Friday, 23 August 2013

Lets play: World of Warcraft!

Greetings all, Follow an aspiring Orc and his trusted companion Barry throughout their exploration and discovery in Azeroth. During the 1 to 90 process we will be thrown in too deep forgotten dungeons, ancient battlegrounds, and exploring the vast places beyond the gates of Orgrimmar, Guys and Girls, You too can be apart of the adventure, so sit back, relax and Enjoy, Lets play: World Of Warcraft! 




Thursday, 22 August 2013

Preparations for 5.4, Hearthstone, Diablo 3 talk and Monk Meditation.



This Vlog will be released every Wednesday evening. I will be discussing gaming news, stuff I have seen within the community and other all sorts of goodness. This is my very first Vlog I have done so sorry about the length. All of my upcoming videos will be a maximum of 5 minutes. So sit back with your finest Brew and enjoy. 

Vaylen, Ragnaros Eu.
Tuesday, 20 August 2013

Question & Answer Time With Sunnier The Brewmistress!

Hello to all my readers, I spoke about a special post in the works for you guys and girls out there! so for those who are interested in the ways of the Brew, want to know more about the class from another perspective as well as a whole bunch of cool facts then look no further! Today we get an insight into one of the monk communities most well known Blogger, Co host of Monk Meditation Podcast and Heroic raider in Frustration. Ladies and Gentlemen, Orc and Gnome alike, I give you Sunnier! 




I am Sunnier, brewmistress blogger of SunniersArtOfWar.com. I tank for my guild Frustration on Fenris-US, update various brewmaster guides around the web, and maintain a surprisingly popular set of Weak Auras. You can contact me via email, sunnier@sunniersartofwar.com, twitter, @SunnierBear, or ingame, Sunnier#1336.

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Class Based Questions.
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- Greetings Sunnier, Thank you for taking part in my questions and answer section for the Brewmaster Monk. As many people may or may not know, You originally played a Druid tank in your early days of world of warcraft. With the most recent addition to the tanking club, What was your main reason for the change from druid to monk? 

I've always loved monk archetypes in various games -- the agile, squishy melee character who punches and heals -- so I was very intrigued when monks were announced. I still loved my druid, but I think what finally pushed me over was aesthetics. Pandaren looked adorable, and monks could see their transmog in combat! Not to mention the unique animations. I'm a sucker for pretty things.

- The Brewmaster play style was introduced with active mitigation in mind, and it arguably is the strongest to tank with currently in terms of the new tanking system, Are you glad you changed classes when you did? 

I'd say paladins are the strongest tank right now, but there's no question that brewmasters are in a close second. However, even if monks were the worst tank, I'd still be happy with my choice. (I rather enjoy the challenge of being an underdog.) I still think that tanks are relatively balanced in today's world, such that any fight can be completed with any tank. The apparent imbalance only arises when placed under a microscope, and when unintended strategies used by high end guilds become expected in less hardcore guilds.

- The playstyle of the monk is somewhat different to the other tanks currently, do you feel the play style and *feel* of the class makes it stand out and really suit the monk identity?

Brewmasters are unique in that we have so many buttons to push. We have more active mitigation choices than other tanks, though some of those are closer to buff maintenance than true choices. We are exceptionally good at preparing for damage, and I really enjoy that proactive playstyle. I like that we are relatively smooth tanks, which fits well with our drunken brawler flavor. I especially love how Blizzard incorporated aspects of real life "drunken kung fu", like staggering or gift of the ox (where we actually have to make our characters weave about), into our own unique mechanics.

- With the Identity in mind, do you wish the Brewmaster had something else to make them stand out from the other monks specs, or do you feel blizzard have done this well enough with the stance animations and statue? 

Blizzard did a great job of establishing the Brewmaster identity, and I think it's the most well-defined monk spec. Our three identifying features are drunken brawling (the fighting style), brewing, and the ox. Drunken brawling gives us stagger, shuffle, our stance animations, and any other martial arts inspired abilities. Brewing gives us Keg Smash, Dizzying Haze, and the other brew skills. We can thank Niuzao for our ox skills, like Ox statue, Clash, and Gift of the Ox. Now if we're missing one thing, it's obviously the ability to summon Niuzao.

- A huge debate within the Brewmaster community is *what secondary stats do I go for* With this question forever popping up in forums, what would be your reasonings behind going Crit/haste heavy or Mastery/stam heavy? 

My general advice is always: if you die a lot, try mastery/stam; if you're not dying, try crit/haste. When we get into specifics, I usually advise newer players to start with mastery and stam because it's very forgiving. In a full mastery build, your damage intake is so smooth that even if you make a mistake, your healers can likely help you recover. It's also useful for experienced players who are going against an especially hard-hitting boss. When I advise people to go crit, it's usually because they want to push their personal dps. Crit is great for the majority of monks because it double dips as our best dps stat and a strong damage reduction stat. The downside is that you take more bursty damage and can be harder to heal.

As an aside, this stat paradigm is one of my favorite aspects of the class. There's no right or wrong answer (unless you're a high end guild, but most people aren't so we'll ignore that). A lot of our stats are optimal at levels the user feels most comfortable at. As a guide writer, I feel like I did my job when I enable people to make educated decisions for themselves, and since monks have no single correct answer, that makes my job more enjoyable.

- Many people enjoy Throne of Thunder, I personally feel it was one of the better content patches to be released this expansion, which two fights were your most enjoyable/memorable to tank?

My favorite fight is Horridon. When you have to tank both the trash and the dinosaur, you have to focus on two completely different aspects of tanking: add pickup and dealing with large, predictable damage. The different and often conflicting goals made the fight more interesting. And I can't forget that I just love giant dinosaurs in the first place. My second favorite is Megaera. After a bunch of complicated movement fights, it felt really nice to just sit relatively still and focus on surviving. That fight also encouraged the use of some unconventional tools, like transcendence, healing orbs, and glyph of guard.

- From your heroic raiding experience in this patch, what would you say was the most challenging and demanding fight you come up against? 

Dark Animus was the most challenging for me. We spent a lot of time attempting the zerg strat on Animus, which pushed both my survival and dps skills. I learned that I am not very good at maximizing both of those at the same time (though to be fair, neither was the rest of my guild) so we went back to the "normal" strategy and eventually killed it.

- Coming up to the end of the expansion, and with a number of changes to monks in general, do you feel the monk has handled and surpassed your expectations? 

I initially expected monks would experience a roller coaster of changes, similar to the death knight throughout WotLK. I was pleasantly surprised that, for brewmasters at least, we've been incredibly stable. We don't have any glaring issues, we're in high demand, and it looks like it's going to stay that way. I was a bit worried about us during the beta because we were slow to get a defining feel and it was starting to look like we were going to be very boring. But they pulled through and gave us some really great play.

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Get To Know The Person Behind The Class!
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- You have been playing long enough to see all the changes within world of warcraft, The good and the bad. What has been you most memorable moment? This can include an old guild, a specific item/mount you worked for etc. 

Most of my memorable moments revolve around boss kills. I think the one that sticks with me the most is killing H Spine of Deathwing pretty early in the progression race. It was an incredibly stressful experience, and the nature of that fight was that everything went completely nuts at the end. Most of our third phase wipes were due to tank mistakes, which meant that my guild leader was screaming at me the entire time. So when it finally went down, there was such a huge surge of relief.

- Which expansion was your most favorite and why? 

Despite its very obvious balance flaws, I loved the aesthetics and raids of The Burning Crusade. The zones were so bizarre and magical, there's still no expansion that's quite so recognizable as that one. I also have a soft spot for Cataclysm, where I experienced my best progression and I really enjoyed the low level zones.

- Every few months, blizzard has an in game event, winterveil, brewfest etc. Which one would you say is your most favorite and enjoyable?

I love the summer fire festival, especially back before you could fly in the old world. It was really relaxing to romp around on a ground mount and extinguish/honor all the bonfires.

- Out of all the raids you have seen and experienced  which one was your most enjoyable, you can also include the one you like the least. 

It's hard to pick just one, since there's something I love from just about every raid. Sunwell wins in the most categories because it was beautiful, challenging, and had excellent visual storytelling (like the elves became more demonic, the lighting grew darker). It all culminated in a fantastic story-as-encounter in Kil'jaeden. The conclusion of that raid was fantastic.

As for least favorite, the mood of Ice Crown Citadel bums me out. I mean, it's a well designed raid and understandably dark and cold. But it still bums me out.

- List your favorite zone from the following continents:

Eastern Kingdoms: Gilneas. They did an excellent job giving the worgens culture through their environment.
Kalimdor: Feralas. A green zone that I felt a special affinity for as a leveling feral druid.
Outland: Nagrand (obv). The home of the talbuks!
Northrend: Howling Fjord. It has wonderful music.
Pandaria: Jade Forest. It's so green!

- With each new expansion released, which one did you enjoy the leveling experience most? 

I really enjoyed the low level quests introduced in Cataclysm, but for high level characters I loved my initial quest through Northrend. The story felt so well connected, like I was contributing, while also learning about Azeroth's most interesting history.

- If you never rolled a druid or monk, what other class has caught your eye over the years? 

The one other class I've always gotten to max level is a hunter, though to be frank I've always felt I mesh better with shaman. I just was never able to stick with a spec long enough (I love them all) to reach max level on one. Power over the elements is very cool.

- With the new expansion on the horizon, what would you want it to be based on? 

I'm really hoping we get to fight the Burning Legion and visit other strange planets. Not only because of the TBC nostalgia, but because I want to see what Blizzard's concept artists can do when you give them free reign. Maybe we should give Azeroth a rest for a few years and go destroy another planet?

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A Sunny Future For Sunnier! 
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- With the success of your incredible blog, Sunniersartofwar.com which is also featured on Icy Veins, What other treats, posts are in the works for your much appreciated Blog?

In the short term, I'm doing a lot of work in preparation for 5.4. Updating guides, reviewing new bosses, catching up on new theorycraft. It's a lot of work! In the long term, I'm working on a few new guides and site improvements. I've slowly been teaching myself lua in hopes that I can translate my auras into a full blown addon, but that's going to take a while.

- Monk meditation is an incredible Podcast, I for one absolutely love it, But how did you guys come about making this awesome show? 

Monk Meditation was the brain child of the guys over in the Convert to Raid guild. CTR is huge and has supported an excellent podcast for a long time, so it's only natural that little baby podcasts branch off. Lucky for me, they reached out because they didn't have a brewmaster representative yet. I was attracted to the project because I've always been a fan of the druid equivalent, Team Waffle. A few weeks of organizing our ideas and Monk Meditation was born!

- Can we expect some master classes on the Brewmaster in the somewhat near future? maybe a tier 16 Trinket comparison?  :P

Ahhh trinket comparisons are so hard and the most requested thing! I've been playing around with them on the beta, but the difficult part about tank trinkets is that there's rarely a pair that is best for all situations and players. Some are good for dps, some for avoidance, some for smoothing, some are mixtures. On top of that, it's difficult to really get a feel for which ones are useful without spending a few nights raiding with them, and that's something you just can't do well on the PTR. 

After that, without diving deep into theorycrafting or returning to the progression race, the best I can do is read around and regurgitate what I find. Since we're nearing the end of the expansion, it's about time for retrospectives and commentary on the meta playstyle, which might be of interest to more experienced brewmasters. :)

- You're the voice of the Brewmasters in this webshow, as well as a key figure within the monk community, did you ever expect to get such a large following of players? 

It sort of snuck up on me. I started out blogging three years ago as a self-teaching tool, and slowly gained followers as a druid, and later as a monk. I try not to think about having a following because it's terrifying! What about when I steer players in the wrong direction, or forget to cover something important? I'm not a theorycrafter or progression leader, so I constantly worry about what I can offer. Whenever my worries get the best of me, I have to remind myself that my blog is just for self expression and conveying my passion for a niche subject, and that the people reading it are just a bonus.

- Frustration, Your home on Fenris, whats your guilds plans for the future? Are you preparing for 5.4 and beyond? 

We're really looking forward to the merged realms in the future. Fenris has a very small population, which makes recruiting skilled players nearly impossible. My team only has 10 raiders, and personally I'd love to have a tiny buffer so that we don't have to stop raiding for two weeks when someone goes on vacation. I hope that with merged realms, and the possibility of skilled pugs or full time raiders, we can actually clear all of upcoming Tier 16.

- What does the future hold in store for Sunnier?

Right now, my mind is very much focused on testing and research in preparation for the upcoming patch. I hope that once the patch drops, I can take a break and do something unimportant like pet battles, the new Timeless Isle, or level some alts, but that's unlikely! In a few weeks I get to go to PAX, a gaming convention in Seattle, and meet some other WoW bloggers. And then in a few months, Blizzcon!


I just want to say a huge thank you too Sunnier for taking the time in answering the following questions. The monk community have followed you throughout your Journeys, Updating us as you go and giving your view on upcoming changes, comparisons and such. I just want to also thank you from so many of us who use your fantastic Weakauras. Without your information a lot of us will be still in the dark, but your guides have given us light. Your blog has inspired me to work on my own one, and just passing 3500 views it was a great idea to work on the inspiration you gave me. Keep up the great work! We as a community appreciate it dearly. /bow

-Vaylen. Ragnaros Eu.


Saturday, 27 July 2013

Explorers Diary #1


This is my first Entry to the Explorers Diary, I will focus on zones that bring back great memories from when I first started playing from each continent in Azeroth, Including events I experienced, Pvp, Questing, Dungeons and the most memorable Raids in my seven years of playing World Of Warcraft. 


Eastern Kingdoms - Stranglethorn Vale (STV)
Stv! One of my first places I ever really experienced World PVP to the fullest Potential. Being part of a huge PVP server when I first played this game I was lucky enough to see so much carnage in this zone! When ever you logged on, Or started your quests here at the small camp to the North, just below the rebel camp, there was pvp from the get go. Now it seems to have become somewhat remote as you can bypass this zone while questing, but this really held a lot of great moments and you will still find the odd Brawls in the Gurubashi Arena to the South.



Kalimdor - Winterspring
 Aww! The beautiful Winterpsring, I loved this place the moment I got out of that hell hole thats known as Felwood. The questing here was amazing, and with the long grinds to level back in Vanilla, I used to farm the undead that patrol the Lake Kel 'Theril ruins for Icy weapon enchantments. This place had everything, Yetis, Tigers, Bears and the odd Orc and Troll to hunt down, this place really did feel like an endgame zone.



Outland - Zangarmarsh
Once I finally got through the Dark Portal a few nights after the launch of The Burning Crusade which felt like such a huge achievement, I fought my way through the Fel Orcs of Hellfire and the twisted and demonic creatures that lay waste there, I found a new love for what I saw before me leaving this place.. Zangar. Blizzard did an amazing job on the new TBC content and Zangarmarsh in my mind was the most well thought of, and so out the box, It won the hearts of many. I really did enjoy the questing here, as well as having access to the legendary Shattrath City.



Northrend - Grizzly Hills
This one was a tough one to consider because after reading the Rise Of The Lich King book, I adored the Lore and feel to Icecrown, but the sheer Beauty and diversity in Grizzly Hills made it again, my favorite place within the cold rolling hills and jagged peaks of Northrend. I did not experience much PVP here as I would of liked but the questing and style of the place, from its Music to the ambiance, made this place amazing. 



Pandaria - Jade Forest
Finally we come to a close in this Diary Entry of the Explorer, many places through outland and Azeroth have been incredible, some of which I have not mentioned, but simply because the old zones, to new players will all be a great gaming experience, Just like, the feel of something new, something uncharted to ones eye. Jade Forest had this impression on me more than any other zone in Pandaria. Its flowing rivers, peaks beyond the mists and introduction to many new unknown races, this place pulled out all the stops. I think this zone was worked on so much, a lot of the other zones just look reskinned from previous expansions. But I will never forget, that moment of flying a beat down 'copter with all guns blazing to finally descend onto uncharted territory for the first time... In a long time.


So these are my favorite zones within the continents of Azeroth, What was yours?